I have started to work on the overall concept piece for “Project Sloth” having next to no experience in PhotoshopCC I struggled creating this. With that being said I am happy with the outcome a few aspects could be changed but I will be looking at the positive elements of the concept piece first. One thing I do like would be the sky and how the texture look as though it is clouded or raining within the distance also the gradient created throughout the sky works well for the piece in creating a sunrise which was the intended outcome. Another factor that I like about the finished image would be the rocks and sand more specifically how the textures and line depth show the direction of value. This also adds a sense of movement to the still image.
Now looking at the negative factors and how I could improve on these one thing stood out for me and that’s how there is not much detail within the buildings. Even if these are in the distance I find that more detail could be added to them making key features of the overall steampunk/ dystopian theme more distinguishable. Contrasting to this when looking at the direction the light was coming in from (Back light) it came to my attention that the buildings would not be visible in so much detail therefore I will be changing this element within my next drawing possibly making them silhouettes.
I have uploaded a YouTube video over on my channel AkiYamiGameartandAnimation of the progress of this drawing, overall the drawing took 2 hours. The programme used was PhotoshopCC and drawing tablet UGEE2100. The same video can also be seen below however, if you like my work subscribing and liking the video would be highly appreciated.